Current Events in The World.
We asked the artists to bring in the infrastructure of the internet – Facebook, Youtube, Youtube, Twitter, Reddit, Reddit, Reddit, Blogs, Raspberry Pi, FTPs. We also put an audience of 700,00 people. FilePk They would vote for the best and most interesting artists.
There were always a lot of questions and comments in the comments section. We asked them questions like:
What are the 5 biggest problems with digital art?
Why do people not vote on it?
What should we do to fix these problems?
Is interactive art still popular?
What is the most popular form of digital art?
With digital art there are many mediums, but what’s behind the wonder of what’s happening? What makes it popular? Why don’t people vote on it? How to make it successful? How to stay relevant? How to survive while looking at yourself in the mirror?
Overall there were 2 layers – 1 social nature with Interactive Art vs traditional works of art. The second layer was social nature but it wasn’t interactive as it was not social at all. We asked them to make interactive art that goes beyond the social nature but still has the social nature.
Work was completed and submitted to RockArt.ai
Why RockArt.ai?
What’s the difference between art? Media? why?
Why are we asking the artists to make interactive art?
Because it’s a new form of media that is composed of different screens and screens that are of different colors and sizes. It’s not as old art that took place thousands of years ago.
Art isn’t static, physical objects are dynamic.
There is an endless possibility in interactive art, the possibilities are endless in design and prints. And one of the reasons for art is that you’re solving a real-world problem for a real-world audience.
Why would you want to experiment with Visual Art before Traditional/involving media?
Because of Interactive Arts, I would want to experiment with Visual Art before Traditional or involving media.
Because Interactive Arts have more applications than traditional art.
Because Interactive Art has more systems and content than Traditional/involving media.
Why would you want to explore the potential of Interactive Arts?
Because there is an endless possibility in Interactive Arts.
Where did you see Interactive Art in 2023?
Most of the creativity comes from artists who are not traditional.
A lot of the work focuses on the obvious and shines a light on their art and drawing. By exploring online, interactive art or website of Interactive Arts we were able to maximize to a larger point of attention and to bring a wider audience in on it.
What has been your favorite start of your online art?
Interface Design (Working Website), Whatsodesign.org
What has been your least favorite start of your online art?
Design Research (Contractor), upcreative.org
With visuals and how it goes from the brainstorming phase until delivery, how much screen time should you give for each stage of development?
As each stage of development comes up with new faces, new ideas, big new platforms, and larger visions, it gets a little tougher to limit the screen time. It’s different for each stage of work but the total overall input on-screen time tends to be 3 to 4 hours. The perfect version would go around 22 hours.
What has been your biggest test so far?
It’s hard to test out all 2 stages at once, but to keep a basic idea/imagination in the mind from a creative and people mind.
But in the end, it was here that I and other creators develop some interesting ideas that made us think of everything: they made me think on day 3 of our projects.
While the beginning of a design you often need to talk to your customer before you make a design that’s going to impact or affect them. In Conclusion
This is just the first of many interviews where the artists answered these questions and raised some words of their answers like, that they want to tell more stories/artworks that do not have a negative influence on society in their own and even more ill-motivated ways, they want to provide interesting and groundbreaking perspective on people they view (not as a long-overdue bastardization of ideas that have worked for centuries!), but don’t want to disappoint or discourage them, despite making something that seems a bit out of sync with what’s happening in society at large, but they have a larger point of view for what they wish to convey…
We will continue the same interviews with the same artists/artists who really do understand their audience, and connect with them. We will be answering some more broad questions/lots of questions, because in the end, whatever we will do may appeal to people and act as a medium of change or social.